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    • « Beta testing goodness | Main | Hurdle cleared, onto the finish line »

      Cram time

      By Ravenhawk | December 3, 2006

      Ah, how time flies. I totally spaced on posting yesterday.
      Well, actually I totally spaced yesterday afternoon, in the morning, I remembered to post. However once I got home from the radio show, I was knuckling down into my final project for Visual Basic, which I shall be presenting tomorrow.
      I’m creating a Dungeons & Dragons 3.5 character generator. Not amazingly difficult, but complicated enough. The problem I’m currently running into stems from my interface choices. I have the player roll up their dice rolls using a button, then they select what stat to apply it to using a dropdown box. (Combo box.. whatever) My problem is making sure they don’t select the same option in more than one box.
      Right now I’m messing around with some nested For Loops.
      Once the alpha is done (i.e. the thing I’m turning in for the class, which enables you to roll 1st level characters) I’ll upload it somewhere. That should happen by the end of the week, as I must turn it in on friday. So I’ll post it Saturday.
      In other news, my brother got his laptop back and the house is once again filled with the music of Harvest Moon. Ah, the wonders of emulation.
      If I didn’t love the game so much, it’d be driving me nuts.

      Until next time, Comrades


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      Topics: Programming |

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