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    • Game Design

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      Building Living Worlds

      Saturday, June 21st, 2008

      A “Living World” is something that many game designers would love to claim to have created. It’s a common problem that many designs try to solve; How to create the illusion of a dynamic, living world on a mostly static platform?
      Many games try to achieve this lofty goal, a dynamic, apparently ever-changing world which […]

      Government Forms and the Gaming Guild

      Tuesday, December 11th, 2007

      These days it is finally being seen as important by game developers to allow players to easily form groups. This is something that has been needed since the early online games, and I’m quite glad to see finally becoming a norm. However, I have personally found an issue with the forms of governance allowed by […]

      The Answer to Life, The Universe, and Tabletop Dice Luck

      Wednesday, October 3rd, 2007

      I was doing the ol’ “Read random old blog posts in cool sounding blogs” thing today and came upon this post titled, Blessing of the Dice Gods. In it, the author notes the effects upon players when cool dice rolls happen at cool times.
      In the tabletop game I’m currently involved in, the GM made an […]

      What Game Masters and Managers have in common

      Tuesday, August 28th, 2007

      So, I just read this post over at Coderific about What Game Masters and Managers have in common. It seemed an awesomely insightful and wonderful post… for someone who isn’t a normal Tabletop gamer.  Obviously the post is aimed at those who don’t game much (or at all) for to those of us who have […]

      The real world can be inspiring

      Monday, June 18th, 2007

      A lot of gamers dream of being in game development. Or at least think of an idea or two that they think would be an awesome game, book, or D&D campaign.
      But how many of them really would make a great game? At least a great game that isn’t a clone of something else they’ve played. […]

      Welcome to the land of Perry

      Sunday, March 25th, 2007

      David Perry is a name I would expect to be at least vaguely familiar sounding to a lot of gamers. He’s been in the biz quite awhile and made a lot of games including the Earthworm Jim series, smash TV, and (one of my favorites) Cool Spot. (You played the 7-UP dot).
      Currently, he’s moved his […]

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